Double Fine Workers Move to Unionize Under Xbox

Double Fine Workers Move to Unionize Under Xbox

Kate
Entertainment Writer

The team at Double Fine, the creative minds behind Psychonauts, is taking a significant step by forming a union. This move is a big deal as it aims to secure better working conditions and maintain their dedication to quality and diversity. They’ve filed a petition with the National Labor Relations Board (NLRB), looking to join forces with the Communications Workers of America (CWA).

Interestingly, Double Fine isn’t alone in this journey. Other Microsoft-owned studios have walked this path before, like Blizzard’s World of Warcraft team and ZeniMax Studios, known for The Elder Scrolls Online. It’s a growing trend among gaming industry workers seeking a say in their work environment, and Microsoft’s neutral stance on these efforts is encouraging.

Double Fine joined the Xbox family in 2019, expanding their creative portfolio with titles like Psychonauts 2 and Kiln. With the union move, they aim to preserve and extend their creative excellence. Keep an eye on how this unfolds, especially if you’re interested in the ongoing shifts in game development culture.

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